The Formation Settings of a layer control the actual generation process.
- What Game Objects to spawn
- How many objects to spawn
- How to filter out layers
Formation Prefabs - Gameobjects for this layer to generate
Formation Inclusion Filter - The layers that the objects in this layer can spawn on
Formations Allowed - How many total objects can be spawned
Density - An easy slider bar to adjust the total density
Max Formation Failures - How many generation attempts are allowed fail. (lower is faster to generate with fewer generated objects)
Ignore Same Formations - Whether or not this layer can spawn objects on itself
Ignore other Non Inclusive Formations - Whether this layer should ignore other layers that are not specified in the inclusive filter
Ignore Non Formation Objects - Whether this layer can spawn on Game Objects that are not created by this generator. (Game Objects pre-existing in the scene)
Use Included Layers - Use objects in specified Unity layers in inclusive search.
Included Layers - Layers to include in the inclusion filter.